I also love Shardlight’s score by Nathaniel Chambers (Primordia) and the awesome voice acting cast, some of whom I recognize from other Wadjet Eye Games titles including the fantastic Abe Goldfarb and the main developer Francisco Gonzalez himself. Even the up close environmental interactions hold up on larger monitors especially one particularly notable painting. A lot of detail is seen in Shardlight’s environments and its inhabitants including some stellar backgrounds. A lot of game developers these days are diving back into the graphical look of gaming eras long past and well… some can’t hold a pixelated candle to the work that Francisco Gonzalez and the folks at Wadjet Eye Games do. The mouse method is still your best bet for hitting things with the crossbow periodically throughout the story however.ĭesigned with the Adventure Game Studio engine, Shardlight features the similar retro look that the rest of Wadjet Eye Games do but there is still a lot of charm and skill that shows with each new title that they do. Shardlight is designed with only the keyboard and mouse in mind but I was actually able to play the game almost entirely with a Steam Controller, saving notwithstanding. Shardlight features the same great interface design from their previous titles so using and combining items together is quite easy as is interacting with the environment. Truth be told, the puzzles aren’t really all that hard to begin with and can usually be solved with things in your surrounding area with minimal traveling required, and there is even some clever ones that I really liked. Two things that I can definitely recommend when taking on the puzzles is to kind of think how you would actually do it and to explore locations thoroughly in true adventure game form. Once I did figure it out though it was like a huge green glowing glass shard going off. One of my favorite things about Shardlight’s puzzles is how naturally their design and solutions are to solve even though I did miss a few important ingredients to their solution from time to time. Having played previous Wadjet Eye titles, I went in kind of knowing what to expect with both their visuals and puzzle designs over the years. Does the Reaper that the Acolytes of the Reaper worship actually exist? How does the first person you meet know your departed father? But most importantly, is Tiberius a ruthless tyrant or perhaps someone with the good of his city at heart? You’ll find out all these answers by solving the many puzzles found within Shardlight. Like all good adventure titles, the path to Amy’s survival is paved with puzzles and mystery. That’s probably why I felt invested in the characters and kept on playing to the very end in a single session. All the elements I would expect to be in a post-apocalyptic world plagued by disease are here but in a way that doesn’t seem farfetched at all. The world of Shardlight is a harsh one filled with many secrets that Amy is about to learn about the hard way in her search to survive and beat the plague that so many people are dying from. The world of Shardlight is ruled by an oligarchy who controls all the important resources yet who constantly seek out those civilians that are doing well demanding their source of survival in exchange for things like water or food coupons. What she never expected was that taking a government lottery job in exchange for a ticket for the vaccine lottery would change her life forever. The story follows Amy Wellard, a mechanic, who has been stricken with the fatal plague known as Green Lung. I love adventure games in general, and their newest adventure, Shardlight takes players into a post-apocalyptic world where the rich prosper and the poor…well suffer with the threat of death from famine, disaster or worse plague every day. Let me just start this review saying that I’ve been waiting for Shardlight since the day that I found that Wadjet Eye Games was actually making another game since the curtain call of the Blackwell series, which I loved.
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